the~ wrote:K most of you dont have a membership to
CharlieOscarDelta.com so Ill lay it out for you. Also on another note, Im trying to get you all prepared for the release of the game so we know exactly what to expect and how to deal with it. When CoD2 came out everyone wanted different things to happen like no fog, more recoil, more grenades, no shotties etc.. Lets get a game plan down now so that no one is whining and complaining when CoD4 comes out. Granted we need to wait till the game comes out before we set something in stone, but based on what we know, lets try to have a mature and flame free conversation on different ideas of what we all think would make for the best competitive game. Feel free to post ideas/suggestions. Keep in mind...
[SIZE="5"]NOT All of the perks/weapons have been released[/SIZE]
PS: Ranks will be disabled for im assuming[color="Red"][SIZE="5"]Step 1: Pick a Team[/SIZE][/color]
[SIZE="4"][color="YellowGreen"]Americans
British SAS[/color]
[color="Red"]Arabs
Russians[/color][/SIZE]
[color="Red"][SIZE="5"]Step 2: Picking Weapons/Addons/Perks[/SIZE][/color]
[SIZE="3"]**IMPORTANT**[/SIZE]
I Think we should disable the option of picking a default class (Assualt Demolitions, Sniper, Heavy Gunner) and just use the "Create a Class" feature. All the guns are balanced and each gun has limitations on its addons so you cant run around sniping with a silencer (confirmed by IW). Heres the menu when you choose "Create a Class"
[align=center]
You pick your primary weapon, sidearm, and three perks which are assigned to categories so you cant choose extra health and stronger bullets. I think we should disable the following perks based on what I have seen from the videos and other things (wink).[SIZE="5"][color="Blue"]Primary Weapon[/color][/SIZE]
[SIZE="4"]Sniper Rifles[/SIZE]
[SIZE="4"]Shotguns[/SIZE]
[SIZE="4"]Sub Machine Guns[/SIZE]
[SIZE="4"]Assault Rifles[/SIZE]
[SIZE="4"]Light Machine Guns[/SIZE][SIZE="5"][color="Blue"]Side Arm[/color][/SIZE][align=center][SIZE="5"][color="Blue"]Special Grenades[/color][/SIZE]
I personally would make each grenade specific to a weapon. Smoke goes with the Shotgun, Flash goes with the Scope and Stun goes with Light Machine Guns. But this is hard to predict because we have never used flash grenades and stune grenades in the CoD series.
[/align][SIZE="5"][color="Blue"]Perk 1[/color][/SIZE]
I think we should Disable Perk 1 because none of them seem to fit the competition standard and they all provoke camping or running and shooting an RPG and ur whole team. None of them seem to require any skill to use. Anyways here they are. (I cant post pictures because the forums limit posts to 30 pics)
[SIZE="4"]Bomb-Squad
C4
Claymore
RPG-7
Special-Grenades x3[/SIZE][align=center][SIZE="5"][color="Blue"]Perk 2[/color][/SIZE]
[/align]
These perks are all about combat. Things that enable you to live longer and kill quicker. I peronally think these perks add a whole new strategy to competition that no other game can touch. This would make stratting in CoD4 so much funner and the smartest teams would have an advantage.[align=center][SIZE="5"][color="Blue"]Perk 3[/color][/SIZE]
[/align]
[SIZE="4"]Steady Aim - Increase accuracy while unironsighted[/SIZE]
[/align]
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